First Encounter Assault Recon
I'm not overly fond of bullet-time because it really disrupts the immersion factor ("wait a sec, i'm playing a game"). The horror sequences and lame final level also don't help the immersion factor either. The in game lighting established a somewhat creepy atmosphere, but the game wasn't that scary (refer to lack of immersion above). Bullet time also messed up the firefights. I played the game on hard difficulty, so any hits would cause serious damage (very hard, hit = near death). Hence I couldn't engage the enemy in real time, which would result in bouts of inactivity to recharge my bullet time. On the bright side, the enemy AI was really good; they'd flank you and run away from frag grenades.On the up and up, the multiplayer was pretty good. Most of the maps are fairly compact and well designed (Refinery, Campus, High-Tech, Factory, Docks, Construction, Office).
Helpful tidbits:
- turn graphical settings to minimum, which really helps out response times. Because of this change, I went from middle of the pack to dominating most servers
- use melee attacks. they're one hit kills in this game
- run around unarmed as much as possible. You gain a huge speed boost while unarmed. Unarmed has great synergy with your melee attacks.
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